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3D µ¥ÀÌÅÍÀÇ °¡½ÃÈ, ó¸®(Processing), ºÐ¼®(Analysis) ¹× Ä¿¹Â´ÏÄÉÀ̼Ç: |
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n
¹ü¿ë ¸ñÀûÀÇ °¡½ÃÈ ¼ÒÇÁÆ®¿þ¾î. n
°¡½ÃÈ¿¡ °·ÂÇÏ°Ô ¿ä±¸µÇ´Â ±â¼úÀ» ±â¹ÝÀ¸·Î °³¹ß. n
´Ù¾çÇÑ µ¥ÀÌÅÍ ¸®´õµéÀ» ÅëÇÑ µ¥ÀÌÅÍ ÀÎÆ÷Æ®(Import). n
½ºÄ®¶ó, º¤ÅÍ ¹× ÅÙ¼ °¡½ÃÈ ´É·ÂÀ» »ç¿ëÇÏ¿© °úÇÐ µ¥ÀÌÅÍ Å½»ö(Exploration). n ½Ã¹Ä·¹ÀÌ¼Ç °á°ú¸¦ dzºÎÇÑ À¯µ¿(Flow) °¡½ÃÈ ±â´ÉÀ» »ç¿ëÇÏ¿© ¼± ¶Ç´Â ÈÄ Ã³¸® (Pre/Post-Processing) °¡½ÃÈ. n º¼·ý¸ÞÆ®¸¯ À¯ÇÑ¿ä¼Ò »ý¼º (Volumetric Finite Element - Tetrahedral). n ¿ÀÇ ÇÁ·¹ÀÓ¿öÅ©: -
Co- Processing, TCL ½ºÅ©¸³ÅÍ / C++ È®Àå ¸ðµâ. -
Avizo ¼½¼Ç¿¡¼ Matlab¢ç ¼¹ö¿¡ ¿¬°áÇϰí
°è»ê ½ºÅ©¸³Å͸¦ ½ÇÇà. -
LabVIEWÀÇ ¸í·É¾î¸¦ »ç¿ëÇÏ¿© Avizo ½ºÅ©¸³ÅÍ »ý¼ºÇϰí, Avizo¿¡¼ ½ÇÇà. n
»ç¿ëÀÚ ÀÎÅÍÆäÀ̽ºÀÇ °£¼ÒÈ. n Æø³ÐÀº ¿µ¿ª¿¡¼ ÀÛ¾÷È帧(Workflow) ±¸¼º¿¡ ½±°Ô ÅëÇÕ. n
Àû¿ë ±â¼ú: - »óÈ£ÀÛ¿ëÀûÀΠó¸® ¼Óµµ¿Í ǰÁú°£ÀÇ Á¶È. - µ¶º¸ÀûÀÎ À̹ÌÁö ó¸® ¹× °¡½ÃÈ ´É·Â. - Áøº¸ÀûÀÎ ¼±/ÈÄ Ã³¸®(Pre/Post-processing) ±â¼ú. - °íǰÁúÀÇ ÇÁ·¹Á¨Å×ÀÌ¼Ç ¹× º¸°í¼. - ÃÖ½ÅÀÇ Çϵå¿þ¾î ¹× ¹Ìµé¿þ¾î Á¶Á¤: |
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º¼·ý °¡½ÃÈ (Volume Visualization): n º¼·ý ·»´õ¸µ (Volume Rendering): - 3D À̹ÌÁö µ¥ÀÌÅ͸¦ Á÷°üÀûÀ¸·Î °¡½ÃÈ. - »óÈ£ÀÛ¿ëÀûÀÎ ¼Óµµ (2D/3D ÅØ½ºÃ³ ·»´õ¸µ). - ¿©·¯ °³ÀÇ º¼·ýÀ» µ¿½Ã¿¡ ·»´õ¸µ. - º¼·ý ¿ÀºêÁ§Æ®¸¦ À§ÇÑ Áö¿À¸ÞÆ®¸®(Geometry) ¿£Áø ³»Àå. - ¼ö¹é ±â°¡ÀÇ ´ë¿ë·® º¼·ý ó¸®. - Çâ»óµÈ Çȼ¿ ½¦ÀÌ´õ (Pixel Shaders) »ç¿ë: Á¶¸í,
±×¸²ÀÚ µî n ½½¶óÀ̽Ì(Slicing): - Orthogonal/Oblique ½½¶óÀ̽º, Curved /Cylinder ½½¶óÀ̽º. n À±°û(Contour)
¹× Isosurfaces ÃßÃâ(Extraction): - ºü¸¥ Áö¿À¸ÞÆ®¸® °Ë»ç. - ½Äº°(Identification)À» À§ÇÑ ÁÖ¾îÁø
Threshold °ªÀ¸·Î ¼ÆäÀ̽º ÃßÃâ. n ROI (Region
of interest) Á¤ÀÇ. n ºü¸¥ °Ë»ç(Inspection),
µ¥ÀÌÅÍ À¶ÇÕ(Fusion), ºñ±³(Comparison). |
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¸Þ½¬(Mesh) & ¼ÆäÀ̽º(Surface) °¡½ÃÈ: n ¼ÆäÀ̽º ¹× º¼·ý ¸Þ½¬. n Á¤Çü(Structured)
±×¸®µå: - Uniform, Stacked, Rectilinear ¹×
Curvilinear ±×¸®µå. n ºñÁ¤Çü(Unstructured)
±×¸®µå: - Tetrahedral, Hexahedral ¹×
Polyhedral ±×¸®µå. n Áö¿À¸ÞÆ®¸®(Geometry) µ¥ÀÌÅÍ ¸®´õ. n °í±Þ ¼ÆäÀ̽º
°£·ÂÈ µµ±¸ ¹× ¼ÆäÀ̽º ¿¡µðÅÍ. |
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°úÇÐ µ¥ÀÌÅÍ ½Ã°¢È (Scientific Data Visualization): n ½ºÄ®¶ó °¡½ÃÈ: - ±×¸®µå¿¡ ºü¸£°Ô
Ç¥½Ã. - Isosurfaces. - ½½¶óÀ̽Ì
(Orthogonal ¶Ç´Â Oblique). - ¸ðÁ¶ Ä®¶ó (Pseudo-coloring), Á¦µµ(Plotting). n º¤ÅÍ °¡½ÃÈ: - ÀÓÀÇÀÇ ½½¶óÀ̽º¿¡
º¤ÅÍ Ç¥½Ã. - À¯µ¿(Flow) µ¥ÀÌÅÍ °¡½ÃÈ: * LIC, Stream Surfaces, Illuminated
field lines, Ribbon, ¹Ì¸³ÀÚ (Particles). * ·£´ý ½ÃµåÀÇ È帧
Stream lines. n ÅÙ¼(Tensor) °¡½ÃÈ: - ÅÙ¼ ÇʵåÀÇ ¾ÆÀÌÄÜ
°¡½ÃÈ. - °íÀ¯ °ª ÃßÃâ. - ½ºÆ®·¹ÀÎ ÅÙ¼ (Strain Tensor)ÀÇ ·¹ÀÌÆ® °è»ê. |
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n
3D Á¡ ±º (Point Clouds/Scattered)
µ¥ÀÌÅÍ: - ÀÓÀÇÀÇ 3D Á¡ÀÇ ÁýÇÕÀ¸·Î ÀÌ·ç¾îÁø µ¥ÀÌÅÍ
ó¸®. - ¼ÆäÀ̽º À籸¼º (Surface reconstruction). n »ê¼ú ¿¬»ê (Arithmetic
operations): - Àý´ë
°ª, ±â¿ï±â, ¹ß»ê(Divergence). - º¤ÅÍÀÇ
ȸÀü(Curl). - Á¤Çü(Regular)
°ÝÀÚÀÇ Resampling. - ÇÁ¸®¹ÌƼºê(Primitive) Çü½Ä È®Àå. - ÀϹÝÀûÀÎ
¼öÇÐ ¹æÁ¤½Ä. |
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n
ºÐÀÚ ±¸Á¶ ºÐ¼® °¡½ÃÈ (Molecular Structural Analysis): - ´Ù¾çÇÑ µ¥ÀÌÅÍ Çü½ÄÀÇ ºÐÀÚ ¸ðµ¨ ÀÎÆ÷Æ®(Import). - Á¤ÀûÀÎ ºÐÀÚÀÇ ±ËÀû(Trajectories) ¾Ö´Ï¸ÞÀ̼Ç. - ºÐÀÚ ¼ÆäÀ̽º(Surface), ºÐÀÚ Á¢Ã˸é(Interface), ±¸Á¶¹Ðµµ (Configuration density), ÀÌÂ÷±¸Á¶
(Secondary structures). - ºÐÀÚ Á¤·Ä, ¿¬¼Ó Á¤·Ä(Sequences alignment). - ¼ö¼Ò°áÇÕ(Hydrogen bonds), Á¢Ã˸é, Ç¥¸é µîÀÇ °è»ê. - ºÐÀÚ¿Í Çʵå(Field)¸¦ °áÇÕÇÏ¿© Ç¥½Ã.
- À¯¿¬ÇÏ°í ºü¸¥ º¼(Ball) ¹× ¸·´ë(Stick) ½Ã°¢È, À¯¿¬ÇÑ
»ö ¹èÁ¤ ¹× º¯°æ. - ºÐÀÚ ¿¡µðÆÃ, ¼Ó¼º(Attribute) ¿¡µðÆÃ. |
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Open Inventor & Avizo´Â VSG»çÀÇ µî·Ï»óǰÀ̸ç, PHANTOM, OpenHapticsÀº SensAble
Technologies»çÀÇ µî·Ï»óÇ¥À̸ç, (ÁÖ)¾²¸®µð ÀÎÅÍÆäÀ̽º´Â VSG »çÀÇ Á¦Ç° ±º ¹× PHANTOM Á¦Ç° ±ºÀ»
±¹³» µ¶Á¡ °ø±ÞÇÕ´Ï´Ù Omega & Delta ¹× Sigma´Â
ForceDimension »çÀÇ µî·Ï»óÇ¥À̸ç, ForceDimension, SenseGraphics ¹× Novint »çÀÇ
»ó±â Á¦Ç° ±ºÀÇ °ø½Ä Çѱ¹ ´ë¸®Á¡ ÀÔ´Ï´Ù.
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