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Haptic Library API (HLAPI) |
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OpenHatics = Haptic Device API
(HDAPI) + Haptic Library API (HLAPI) |
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Haptic Library API
(HLAPI) n
ÀÌÀü¿¡ ÇÝÆ½ Àåºñ °ü·Ã Áö½ÄÀÌ ¾ø´Â ±×·¡ÇÈ ÇÁ·Î±×·¡¸Ó¸¦ À§ÇØ ¼³°è. n
OpenGL °ú ÅëÇÕ ¶Ç´Â ±âÁ¸ÀÇ OpenGL ÇÁ·Î±×·¥¿¡ ½±°Ô Ã˰¨ ¼Ó¼ºÀ» Ãß°¡. n
È®À强 ¹× À¯¿¬ÇÑ ±¸Á¶. n
API, À¯Æ¿¸®Æ¼ ¹× ¿¹Á¦ ¼Ò½ºÄÚµå ³»Àå n
Shape: - OpenGL ÇÁ¸®¹ÌƼºê(´Ù°¢Çü, Á¡ ¹× ¼±) & »ç¿ëÀÚ Á¤ÀÇ/È®Àå - Polygonal meshes, Tessellated
NURBS ¹× Subdivision surfaces Áö¿ø. n
Force Effects: - Àý´ë»ó¼ö(¿¹ Áß·Â) & Á¤¼º(Viscosity), 3D ¸¶Âû(Friction)
& ½ºÇÁ¸µ & »ç¿ëÀÚ Á¤ÀÇ/È®Àå n
Touch Model: - ´ÜÀÏ Æ÷ÀÎÆ® & ÃßÈÄ ¸ÖƼ Æ÷ÀÎÆ® Áö¿ø &
Contact/Constraint n
Surface Material Properties: - ¸¶Âû(Friction) & °µµ(Stiffness) ¹× °¨¼â(Damping)
& Front/Back ÆäÀ̽º. n
Dynamics: - ½áµå-ÆÄÆ®ÀÇ ¹°¸®/µ¿¿ªÇÐ ¹× Ãæµ¹ °ËÃâ ¿£Áø°ú ÅëÇÕ. n
Deformable Objects: - ½áµå-ÆÄÆ® ÅëÇÕ. n
Events: - À©µµ¿ì: 2D ¸¶¿ì½º. - ÇÝÆ½ µð¹ÙÀ̽º: ÅÍÄ¡/¾ð ÅÍÄ¡ & Stylus ½ºÀ§Ä¡ & ¸ð¼Ç & ±³Á¤(Calibration). |
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Collision ¹×
Servo ¾²·¹µå(Threads): n
Ŭ¶óÀÌ¾ðÆ® ¾²·¹µå: - 30 Hz, ±×·¡ÇÈÀ¸·Î ±âÇÏÇÐÀû ¸í½Ã. - ¸ÞÀÎ ¾îÇø®ÄÉÀÌ¼Ç ¾²·¹µå·Î ´ëºÎºÐÀÇ »ç¿ëÀÚ ÄÚµå ½ÇÇà. n
Ãæµ¹ °ËÃâ (Collision Detection) ¾²·¹µå: - 100Hz. n
ÇÝÆ½ Servo ¾²·¹µå: - 1000Hz, Force Feedback. - Servo ¾²·¹µåÀÇ Áö¿¬Àº buzzing ¶Ç´Â kickingÀÇ ¿øÀÎ: * Servo ¾²·¹µå´Â ´À¸° ¾²·¹µå¿¡
´ëÇØ ´ë±â ÇÏÁö ¾Êµµ·Ï ÀÛ¼º.
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Open Inventor & Avizo´Â VSG»çÀÇ µî·Ï»óǰÀ̸ç, PHANTOM, OpenHapticsÀº SensAble
Technologies»çÀÇ µî·Ï»óÇ¥À̸ç, (ÁÖ)¾²¸®µð ÀÎÅÍÆäÀ̽º´Â VSG »çÀÇ Á¦Ç° ±º ¹× PHANTOM Á¦Ç° ±ºÀ»
±¹³» µ¶Á¡ °ø±ÞÇÕ´Ï´Ù Omega & Delta ¹× Sigma´Â
ForceDimension »çÀÇ µî·Ï»óÇ¥À̸ç, ForceDimension, SenseGraphics ¹× Novint »çÀÇ
»ó±â Á¦Ç° ±ºÀÇ °ø½Ä Çѱ¹ ´ë¸®Á¡ ÀÔ´Ï´Ù.
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